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Dude!, I haven't finished reading your tutorial yet and I already love you.

 

You just fixed  a problem I have with the following explanation:

 

"There is a feature called “Light shape visible in rendering”. Unless you know what you are doing, you should never use this. Otherwise you will end up with fireflies on your materials. "

 

I posted this issue on cgarchitect:

http://forums.cgarchitect.com/70468-reflection-sparks-issue.html

 

I actually gave up and disable the photometric light and rendered another view, but I'll go back and try it again.

 

Thanks!

1 year, 2 months ago on Making of Esherick House, Part 3

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holy sh*t!........amazing, congrats.

 

Don't know what you do for a living, but if you send that to any major film studio (ILM, Pixar, etc) you'll be hired in a heartbeat.

1 year, 2 months ago on Making of NYC TAXI

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Ronen, first of all, thanks so much for all the work you do putting together your blog.  I'm sure you must be pretty busy but still manage to help everybody out there posting all these stuff you post.

 

Doing my best  "Wayne's World impersonation while bowing down: "We're not worthy!, we're not worthy!"

Not sure if you would get to see this (since this is a pretty old topic) but just in case.

 

I've been away from VIZ arch for about 6 years, and just recently started back again to practice it. WHich is why I downloaded your Azuma house model, to study both Sketchup and 3ds max/Mental ray.

 

I know everybody has its own working habits, but I still wonder about something; Why did you do all those "holes" in the concrete as separate objects? there's almost 2000 of them!

 

Wouldn't be easier to just extrude them inwards in the concrete as part of the concrete shell geometry?

 

Thanks.

1 year, 2 months ago on SketchUP Model Giveaway – Tadao Ando’s Azuma House

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