I understand it's more efficient. But there's a few times where people ARE low and I'm fresh out of mana anyway that Heal's my only option. It's one of those situations where everyone's at the end of an encounter and you've got many players dead and you're trying to keep the tank and yourself alive. <a href="http://www.farmer100.com/news/158_Buy_World_of_Warcraft.html"> buy world of warcraft accounts</a>
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Pally tanks need about 5.5k mana, 1600 health, 102.4% dodge/parry/block, 510 def. And you're going to REALLY want more than 200+ spell damage.
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Great article and right to the point.
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So the general outrage caught me off guard. I figured it would just be the handful of razor-edge progression guilds that would be bothered by it, but it seems most of the raiding community is up in arms about their right to choose when to go into the raid being attacked.
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