I'd like to win just because I miss portable web browsing with a smartphone - may my Xperia Play 4G R.I.P.
Is scratching really an issue with Gorilla Glass? I used my HTC Aria for more than two years without any real issue, and according to Corning it used Gorilla Glass even though other sources apparently dispute that; I kept it in the same pocket as my change and keys frequently without issue, and repeated drops on hardwood, tile, and parking lots managed to do nothing to the screen itself, only the bezel above the screen, and even then it was close to the two year mark before I made a noticeable impact on it.
Granted, I then gave it to my little brother who promptly managed to smash it on some Disneyworld or Universal Studios ride, but for the two years I had the thing I didn't manage to put a real scratch on it, compared to the two or three deep scratches I put on my Xperia Play within a month.
@ChrisCall @JimBobVII Yes, but that's not the point I was trying to make - GameKeyBoard lets you use physical gamepad buttons even in touchscreen-only games. It essentially does the same thing as the Archos software mentioned above. The point is that the 'revolutionary' feature of the GamePad has been around since April, although it's a tad more complicated to set up (though likely more in-depth and customizable).
There's already a very similar app for mapping controller buttons to the screen called GameKeyBoard, although it's not nearly perfect - you have to map your keypad button to an onscreen button, and then map that onscreen button to a place on the screen. On top of that, it only works if it's set as the active keyboard, so you have to switch between it and the stock keyboard/Swype/Swiftkey/what--have-you everytime you switch in and out of a game. Still, despite the flaws it's irreplaceable for the Xperia Play and the Chinese gaming tablet things.
Ah, another phone without an external memory option. I was excited, for a moment, but I think I'll pass.
Xperia Play or nothing. C'mon, Rockstar, make this happen.
Is it my imagination, or is the hardware advancing faster than the software can keep up with? I don't know that there's any app available that really takes advantage of having even a second core or a single gig of RAM, much less a quad-core, 3GB device.
TuneIn Radio is great; I used it primarily for listening to a local station while away at college but there're plenty of great stations available. If you missed it way back when it was a Free App of the Day at Amazon, 25 cents is a good deal, although I think it's only a buck normally.
I love Intel, but I'd never buy an Atom device. They're decent enough for the basics, but the ratio between price and functionality is bad. By all means, some of the newer Atom netbook processors should outshine my subnotebook's low-voltage Pentium dual-core, but they just kind of.. don't.
That said, I'm glad Intel's sticking to their mobile line of processors; even if they're not really worth using, the development process is bound to lead to some useful innovation for higher-end CPUs in the future.
Chinese wholesalers will have it eventually. I don't know if or when it's out, but keep an eye on DealExtreme or Android-Sale.com.
Actually, Android-Sale seems to already have it, but it's got a $500 price tag on it, and their specs page lists it with only 1GB of RAM.
I've been wondering for a while why something like this hadn't been made. I just figured it was too impractical, and didn't have the skills to make something usable to see if that was really the case. Good to see someone did it, now I have a use for my spare Sixaxis.
IIIIRC, it's the GBA version, so it's really only about a decade old. I can see $3-$5 for that, but $7 is a bit high. Likewise, I'd pay up to $10 for FFIII, what with it being a port of a DS game.
Why SE thinks they can outprice everyone else for a port that took them a week to make, I have no idea. It's free money, sure, but it'd be a lot more free money if they followed standard pricing trends instead of thinking their name means something even in the mobile market. I'm not surprised they're bleeding money if their executives are this blind.
Not really all that surprising. Look at all of these Android "mini PC"s that the Chinese wholesalers are so fond of - they're pretty decent, at least spec-wise, and most of them are hardly bigger than a thumbdrive:
All the Ouya's case really needs to do is provide room for ports (A/V, USB, power), provide ventilation (yeah, it's a mobile chipset, but it's a high-end overclocked mobile chipset, IIRC), and look stylish. A Rubik's Cube sized box should be capable of all of the above.