Bio not provided
I have cast a critical eye over that aspect of it, but in my mind a far more grievous crime is a lack of tutorial all together.
7 months ago on Update: Many Things
@BlackFire1929 Thanks for picking that up!
@Shrike Downloading and reviewing.
7 months, 1 week ago on Upcoming Board Games
I disagree: for a game to be considered complete it should NOT depend on external media to orient you towards a product/game we are being asked to critique and appreciate. It is a principle of design, not a comment on how, ultimately, accessible the game is.
I would agree that the game is easy enough to learn that a youtube video is a sufficient patch for the problem, but note that I am describing it as a patch solution, rather than one offered by the app itself.
7 months, 2 weeks ago on Alien Frontiers
We wanted to go with TabletTopGaming or some variant thereof, but google search metrics kills it.
7 months, 2 weeks ago on Update: Impending Developments
@Kevin_A. Yep, I have it and am reviewing for Wednesday.
To clarify, stating your opinion about a game, particularly when it is backed up by reasons (whether other people agree with those reasons or not) it not an attack, it is a critique grounded in observation and extremely valid. Calling people a dick, or stating ANYTHING hostile about someone's character on this site is an attack, and even if someone has attacked you, best thing to do is not to respond to that attack but bring it to the attention of James or myself.
8 months ago on Spellcraft
Last warning, I will start removing entire comments that contain attacks on other people.
Right, time to weigh in on this. I'd call it a debate, except it's gotten out of hand and has devolved into insult flinging. People are entitled to express a difference of opinion here, but a line needs to be drawn and a conversation needs to be moderated. Don't make me put up rules!
1) Criticism is ALWAYS subjective, so take it with a grain of salt. In my reviews I will always attempt to comment on some good and some bad. I also try to err on the lower side than not.
2) Learn the difference between critiquing an idea and other logical fallacies like ad hominem attacks. It is not acceptable to attack a person in their own right on these forums.
3) Criticism tends to expose people in vulnerable ways, so perhaps instead of bagging out a developer for that game, perhaps give a few ideas of what you would have preferred to have seen instead.
I think you're just emphasising my point. There is an assumption that we can compartmentalise things like games, and tv, and literature, etc from social context because they are just art after all, entertainment is entirely innocuous right? I offer instead the argument that because they are so innocuous we don't even consider the subtext because it's so subliminal. I merely highlighted a subtext, whether it was intentional or not. That is the whole point of critiquing.
Further, my '6' had nothing to do with the subtext anyhow. I've said before that I give a rating above 6 if I feel I want to play it again, and below 6 if I play it a few times and don't feel much desire to return to it. I found after a few days of playing it, I had reached a plateau. I recognise that there is replay value, but not one that endured in the context of things.
9 months, 1 week ago on Cafe International
This is why I left the analysis in the postscript... it's not directly relevant to the review of the game in and of its own right, but as an academic I would argue that you cannot separate social and context criticism from its objects. I'm glad to have provoked some thought on this.
@dwlim2 I'm in the middle of reviewing it. Things only get added to this list when the review is published.
9 months, 3 weeks ago on Best iOS Board Games
Lol, maybe I should start a group funder for just such an enterprise!
10 months, 1 week ago on Summoner Wars
@James Bruce Fixed! I'm consistent with the other reviews though.
10 months, 2 weeks ago on Best Co-operative Board Games on the iPad
@James Bruce I must disagree, because that definition is too broad. Consider that people's attitude on here when they are enquiring about an AI is whether there is a simulated opponent they are against. AI is far more relevant to PvP games, rather than PvE games.
Games where you are responding to environmental pressures cannot be said to be an intelligence in the sense that most gamers on here impute. Certainly these games can have different environmental set ups that create different thresholds of difficulty but the key factor is the simulation of a person. In Yggdrasil, Elder Signs, and Ghost Stories the operations are not simulating a person but the environment.
Hi James, I actually don't consider any of these games to have true AI. All the computer is doing is performing game functions that are not equivalent to players making and implementing choices. In the physical versions of these games, they are just autonomic functions that are carried out by the players on behalf of the game.
For these games to have true AI, there would need to be the option for one of the cooperative players to be an AI. All of these games just assume pass'n'play multiplayer and allows a single player to hive-mind manipulate them as a whole.
@Zinala click on the link above for "purchase on iPad"
10 months, 2 weeks ago on Carcassonne
We have reset all the ratings for accuracy.
11 months, 1 week ago on Le Havre
@stpatsfb That's deliberate. I think 10s should be earned not given away :)
How has there been 8 votes cast when it hasn't been released? People are clearly stacking this.