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When we first walk into the Tortos room - "OMG, I LOVE TURTLES! THIS BOSS IS GOING TO BE AWESOME!!!!"
2 raid nights and 70+ wipes later - "Anyone else want to go down to the swamp and kill every turtle we see?" "Sorry man, I can't, I'm heading to the local zoo to find those damn Galapagos turtle things!"
Seriously, I hate this boss! I'm the "bat tank" (couldn't help it) and my life is just chaos. And since there are a lot of moving parts to this fight a lot of communication is necessary, including my calls of when I have them rounded up and ready to be attacked, so sometimes my voice is drowned out and a DPS will get aggro from one of them and then get one-shot....
There's a little RNG in this fight and I hate fights like that. If we can't learn a fight and know that we will have a fairly easy kill until we pull on heroic.... UGH!
1 month, 3 weeks ago on Turtle Hate
When I first saw the news I was like, "Oh... cool." Not terribly excited, but not disappointed either (I totally forgot that GC said something about a big announcement, or feature or something like that).
However, reading your post - IT'S F2P!? OH YEAH! I won't be competitive, but as you said - something to do.
I love MtG but there are only a few places where I live that play and they are usually on raid nights. The ability to log in and catch a quick game, awesome!
2 months ago on Hearthstone: Why the Disappointment?
@Viktory As a 10-man raider, I have a few problems with the 3-day lockout system
1) If there's content that I can do, there's content that I WILL do... In other words: If I can kill a boss every 3 days (and a lot of guilds are like this), we will run the same content every three days. BURN-OUT HERE WE COME.
2) Most "official" wow sites list Method as the #1 guild in the world. How many "world first kills" do they have? ZERO. The first guild to kill every boss this tier (they weren't first on every boss, just the first to be 16/16) was Paragon. However, because Paragon was a 10-man, no one counts that as "real raiding". If you change to a 3-day lockout, you DESTROY any chance of 10-man being "real raiding". "Of course Paragon killed everything first, they got to raid every 3rd day instead of 7th....". No thank you.
@TedtheThird I agree that 25s are struggling. But placing a carrot on a stick won't fix it. If you think it will (and I'm not accusing you of thinking this, just go with me here) look at the Call-to-Arms in heroics. During Cata the queue for heroics was 30+ minutes long for DPS. They introduced the CTA system. The times went down. Today, they are........ 30+ minutes long. In other words, sure, this will make 25s more appealing today. But, that appeal will wear off and they will still have to deal with the actual problem, not just the symptoms.
What is the problem? I don't know. I've only been in a few 25 man guilds. All in all, I'd say the problem IS NOT 10 man, or 25 man, or 40 man, or whatever.... I'd say the problem is WoW. It's old. People are going to quit. Unfortunately, they aren't being replaced by the hardcore raiders of Vanilla/BC, they are being replaced by those who played Pokemon when they were 15 and are now in their late 20s early 30s.... Different player. Different mindset.
I think the second problem (and again, this is all opinion) is MoP. Sure, it looks pretty and all that. But the gating of gear behind dailies, the grind, all that, has turned off people that might have joined a raiding guild and that would have worked up to a 25 man guild... Just a thought.
3 months, 3 weeks ago on Thunderforged: Will it Breathe Life into 25 mans?
The one problem that I've always had with this debate is this: While 25 mans are harder to organize (which really isn't that true in a guild full of people that really love raiding, they'll be there, there's no "herding" necessary), 25 mans are also much more forgiving.
You have one guy not pulling his numbers in a 25 man? That's fine. There are 5 people that are pulling more than enough to make up for his lack of DPS. Have one guy that can't stay out of the fire? That's fine. With three battle rezes, you have some wiggle room.
You don't have those luxuries in 10 mans. One bad dps? Good luck, you probably won't get a kill (I"ve seen it on Elegon this tier). Guy can't stay out of the fire? He has one chance to learn. After that, he's dead for the duration....
Yet, I never hear people say, "10 mans have less room for error, they should be given something." Nope. We're not and that's fine. But this idea that 25s should be rewarded for simply being a 25 is wrong, in my opinion.
I've felt that something like this should be implemented, but in my version there would be consequences.
Let's say you get 1 point per "up vote" and -1 point for a "down vote". After your dungeon (no, this wouldn't really work for LFR) you get a new window simply asking for an up or down vote. 5 seconds and you're done.
After a certain point you reach a threshold. Let's say 100 points. If you have 100 points, you get moved up in any queue, past all people with less than 100 points. So, instead of a 30 minute LFR queue, you have a 10 min LFR queue.
If you have less than -100 points, every group you join will get a message saying "This guy sucks" (or something similar) and they have the opportunity to boot you immediately without using a VTK, just click a button and you're gone.
To prevent abusing this system, you'll never be able to vote for people in your guild and possibly not people on your friends list. But even if that is too complicated, unless you bring 3 people with you to every dungeon, if you're a jerk you're going to lose points (3 negatives against 1 positive, since you can't vote for yourself)
Screw Blizzard trying to police things. Let us, the community, police our dungeons.
Now, good behavior is rewarded and bad behavior is punished. Before long, there will be less bad behavior and we can all enjoy this game.
6 months, 1 week ago on Blizzard: Check out Riot’s Playbook for Dealing with Douches
@amkosh @Darthkeller I'm sorry, but if you want to pay $15 a month and do nothing and then claim you're entitled to stuff, you're wrong. PERIOD.
I don't pvp, should I complain that I don't have PVP gear? I don't pet battle. Should I complain that I don't have 650 pets?
There are not a "lot" more players like you than me, because most people want to feel as though they EARNED something, not GIVEN something because they pay $15 a month.
7 months ago on Dailies and Valor: Almost Out of the Woods
@amkosh Um... HELL NO!
If I spend 10 hours a week raiding, I promise you I'm spending at least 30 hours a week researching the fights, crafting items, disenchanting, enchanting, running dungeons, etc... All to get a pair of shoulders.
If you think, for one second, that you, logging in for an hour here or there and running a dungeon entitles you to the same rewards as raiders, you're a freaking idiot.
I can only assume you don't raid, which means you're doing pet battles, or other such things. How about this: In order for you to do pet battles, you have raid for 3 hours EVERY DAY... or fall behind. Your "choice". Because that's what every raider has felt like. We don't want to do dailies. We, generally, HATE dailies. As Matt said - WE KILL THINGS. Anything other than killing things (and the bigger they are, the better the kill) is time not well-spent.
"FLOATER"! THANK YOU!
I agree, playing volleyball was fun (almost 20 years ago), now, I prefer WoW and a good boss kill trumps a spike, a great block, a jump serve, even a perfectly placed floater.
10 months ago on Nailed it
@mattuzzi Agreed :) Hey, grats on the Madness kill
@mattuzzi Yes, when you successfully jump serve you look awesome. When you don't (which for me was about 75%), you look REALLY stupid for trying it. Just saying, there's a pro to doing it, but there's a big con for failing
But, as you said, Practice, then you look stupid, but you look stupid to the mirror and it doesn't care
Matticus, jump serving is overrated. Good defense is where victories lie. And everyone knows, the moon ball (or sky ball, sky serve, whatever) is a lot more fun
People always look at the "something new and shiny" as the best ever. Talk to people who started in Vanilla, they'll say it was the best. Started in TBC - of course it was the "last time WoW was hard". Are you a "Wrath Baby"? Well, if so, then Wrath was the greatest expansion of all time. And if you're like me and started in Cata, well.... it was ok.... Actually, Mount Hyjal was freaking awesome!!! But I'm a lore nerd.
Most people don't even know what they like, for example: Ask any raider about the Best Raid Tier. There will be a majority of players, regardless of when they started, that will say Ulduar. They also talk about how good ICC was. But, Wrath was for "casuals". They talk about how easy Cata is, but when you talk to the top 100 guilds, they will talk about the difficulty of Heroic Ragnaros...
I do appreciate that you're able to take off the glasses and look at things objectively. Even though I started in Cata, I still think some of the older raids were much better (Ulduar is amazing!!! Again, "lore nerd", which might have something to do with it). It's always good to see Vanilla players who are able to look at that game in the light that it should held: a grind fest....
11 months, 3 weeks ago on The Reality of Vanilla WoW