I believe the no cooldown if it didn't remove a debuff is intended. You still waste the mana though, if I recall correctly.
Also, for Pally Healers and having dispel on cooldown, that's where the Hands come in handy. Hand of Freedom if they're impaired. Hand of Protection if they're taking physical damage/bleed DoT. Hand of Sacrifice to cut down on damage on them and spread it out. I like the idea that we'll get to rely on those spells a bit more.
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