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I think it's in part because the player base is a lot older now, and tired of that sort of thuggery. In trade chat on my realm, people seem to be a lot quicker to put that sort of conduct down hard. It's refreshing.
19 hours, 10 minutes ago on The New Civility
I've actually started drinking Folgers, after years of trying this or that specialty brand. It isn't going to knock your socks off with its flavor, but it's not bad, it's caffeinated, and great when it's hot. It's also $3 a can!
20 hours, 18 minutes ago on The Queue: Newsletter delay, Blackrock Foundry LFR, Heirlooms, PvP, and Coffee
I use AdiButtonAuras for tracking DoT timers and other useful timers for all specs across all classes. Although I don't look directly at my hot bar so much anymore, having the time left on, say, Rake for my current target directly on the button (along with Savage Roar, Rip, and Thrash timers) is awesome for helping me know when to reapply versus knowing I have time to go for a FB. I find it indispensable, especially for any DoT spec, though I really should bite the bullet and get a smart plate addon as well.
2 days, 18 hours ago on Shifting Perspectives: Druid changes in 6.1
What were these, exactly?
4 days, 7 hours ago on World of Warcraft hotfixes for February 27
It's a fine mount, but it's no zhevra.
4 days, 18 hours ago on Cindermane Charger added to Recruit-a-Friend reward pool
I would love a revision of all talents from the bottom up. I don't think there is a single interesting row except for the row with Echo.
4 days, 19 hours ago on Totem Talk: So what’s wrong with Enhancement?
Ah. Seemed like the same meter to me as "What then to do about Jesus of Nazareth?"
5 days, 6 hours ago on Totem Talk: So what’s wrong with Enhancement?
Jesus Christ Superstar?
5 days, 7 hours ago on Totem Talk: So what’s wrong with Enhancement?
Recuperate is too strong, but it does come at a DPS cost.
If there was any button that needed pruning and didn't get it, it was Unleashed Elements across all specs. I assume that there is some quasi-strategic uses for it, but in and of itself it is an unfun button to use rotationally.
If they wanted to preserve the effect, they could boost its efficacy at the cost of making its cooldown longer, like 30 seconds or a minute. This would take it out of the base rotation (a good thing) and add much more strategic value to it, while preserving it for whatever flavor reasons they've kept it (which has always been a weak argument. See: paladin auras, the elimination of).
Eliot, I think the lava lash/storm strike change you suggest is interesting, but wouldn't it leave you with many more open gcds? What percentage of your damage comes from melee swings? Thematically, I don't think you'd want that to be very high.
Also, I think you are a little quick to discount the value of AoE in raid encounters. Yes, there are fights where it is a non-issue, but in fights where it matters, it matters a lot for purposes of eliminating pressure on healing mana quickly. Also, in mythic progression enh has been very strong - see WoW Progress DPS rankings for mythic Highmaul and BRF.
Well, I hope it was a fruitful two days of progression. :)
5 days, 8 hours ago on World of Warcraft hotfixes for February 26
I think having more healers generally is a good idea. Timers don't seem to be tuned so tightly that forgoing healers for DPS seems necessary, while having that extra cushion relaxes a lot of performance requirements. I definitely wouldn't consider 2 healing 10 man.
6 days, 8 hours ago on Officers’ Quarters: Running around on fire
Pugging is great, but for the most part runs along pretty harsh guidelines. While people are there to enjoy the experience, they are mostly there for the loot, so there's a much greater expectation of success, much less tolerance for people who appear to be causing the group to fail, and no incentive beyond sheer human kindness for people to pass on loot they need.
I think there is a pretty solid mine to tap here, possibly enough for a separate column. It is different than guild raiding though for sure, with different incentives for group formation, tolerance of failure, and interaction.
There are actually times when you don't want to be the tank to pick up adds, like the adds from empowered whirlwinds on Garrosh. Rare, to be sure. As a source of threat though, it really isn't needed anymore.
6 days, 8 hours ago on World of Warcraft hotfixes for February 25
I take it you never progression raided Garry on 10 man as a protection paladin then.
FEEL THE STRENGTH OF THE EARF!
6 days, 19 hours ago on Totem Talk: Swinging heals and lightning
I think it will depend on how much you can trust your healers.
I've been sticking with good ol' middle of the road SW+HS, but I think I just need to grow a pair and try Sera. I'm never a fan of adding more buttons, but the results people are finding speak for themselves.
Either of you guys have advice for Kromog? I seem to get two shot from time to time with the greatest of ease. Wondering how well HA might work there given when we have to tank and for how long.
Also also: SW or DP? Those dry spells...
6 days, 19 hours ago on Lightsworn: The measure of a tank
What advantages do we have over that other resto spec?
Will ele ever be as fun as it was during Mists?
6 days, 20 hours ago on Totem Talk: Swinging heals and lightning
@Rhidach What are your thoughts on the essentialness of stam trinks? I'm running with the TTT and the mythic Eidolon from a cache (WIN), and seem to be doing okay, but I've also had some sequences of hits from Gruul and Kromog that I just don't know what to do with.
1 week ago on Lightsworn: The measure of a tank
It was five years ago.
Normal Skyreach is definitely a bump in difficulty, so your healer will have to work a little harder, but the mechanics in those fights are excellent for training you to do things you may not be accustomed to, like sidestepping the golem's crush, timing you Shield of the Righteous to intercept the bird boss's strike, etc. Watching those cast timers and acting correctly make a big difference.
The other things to get in the habit of are (a) using WoG when you have five stacks of bastion (and ALMOST always ONLY when at five stacks), and (b) trying to always have SOME sort of mitigation going. Talented Divine Protection is your friend - it's up quite often, and can be good to use while you're banking holy power for SotR. Also, I find that more often than not, using the Divine Protection glyph is an excellent idea. There are some fights where you want the magic mitigation only, but most you'll want the phys reduction. I wish that glyph was just a toggle, honestly, for as much as we use it.
Matt, what's your opinion on where we stack now compared with the other tanks in BRF? The thread on MMO-C is pretty pessimistic. In my anecdotal experience, it seems that our health is a little on the low side, though I am keeping up mostly with everyone else, and tend to outDPS all but BMs. They say DKs are great for AoE, but I don't know - on add heavy fights, I get an awful lot of shield procs, and the 2 pc bonus is icing on the cake.
Why is a Warden with Khadgar? When have the Wardens ever taken an interest in goings on elsewhere like this? It is as bizarre in my opinion as if he had a member of the Shado Pan with him as escort (though <3 Taoshi!!!).
1 week ago on The Queue: But first
I think that Nerzhul will turn up as a proto-LK boss in the Iron Horde Proper raid. I think that you're on to something with the Cult of the Damned guy showing up in Taylor's garrison - dude would have had to have come through with us - but my gold is on him being allied with the Shadow Council.
The Shadow Council is in control of Shattrath. Who knows what's going on in there, or what they have access to now?
Runner up for pure aesthetic purposes: interior of the Dwarven Bunker. It doesn't really make much sense, but it's awesome.
1 week, 2 days ago on Breakfast Topic: What’s your favorite garrison building?
Is the "rotation" really that monotonous? Have you found many/any occasions to drop into Crane Stance? How much DPS at your ilvl do you do?
1 week, 2 days ago on Zen Meditation: The monk in patch 6.1
Oh, you're a MW! I don't suppose you could opine on my Qs above? My MW might be the next toon I raid gear if it isn't as bad as I know was feared.
Subjective opinions sought:
(1) Are Mistweavers as fun to play as they were in 5.4?
(2) Is questing as a Mistweaver as awesome as it was in Mists? Is the damage you put out in Crane Stance and the self-healing robust enough to nuke multiple mobs at once?
(3) Will BMs be permitted to remain so dominant? I think a nerf to guard is a little past due.
The game was different back then, far less "optimized." There were skill ranks and things. If you didn't understand how to play, leveling was actually pretty hard at times, even in the first ten levels, and some classes were much worse off than others.
In that setting, I wish I'd been told "always be casting" or the equivalent for melee when i started. I came from a world of cRPGs and D&D, so didn't fully grasp the action-RPG nature of the game for a while. Still though, in my defense, mana management was a real thing.
1 week, 3 days ago on Breakfast Topic: What do you wish you’d known when you started?
Maybe some t14 shaman lookalike pieces?
1 week, 3 days ago on Locked and Loaded: Hunter buffs in patch 6.1
Q4tQ: I've been focusing on heroic Foundry more than normal, so I actually have more boss kills in heroic than normal, but not 21 of either. Do you think for purposes of the cache in 6.1 that it would be smart enough to count my heroic kills with my normal kills for purposes of determining whether I get a heroic cache, or will I probably be hosed with a normal Foundry cache until one of those totals hits 21?
1 week, 4 days ago on The Queue: It’s a little book of mysteries
As what I like to believe a reasonably good raider, from my position at 7/10 heroic Foundry and knowing how hard some of these fights can be just in heroic, I marvel at these guys, and find their accomplishment very cool. My realm isn't large enough and my time not enough my own to seriously foray into mythic progression, so heroic for now is my cap (and probably a good thing, at that), but I find getting to watch this race fun and inspiring.
1 week, 4 days ago on Breakfast Topic: The race for firsts
That was an actual encounter mechanics exploit, though.
1 week, 4 days ago on Method snags World First Mythic Blackhand
I don't think anything will come of it. When it boils down to it, it's still 20 people playing 20 characters, all of whom were geared according to the rules. The mechanics of the encounter were executed fairly.
Has Blizzard ever rolled back an achieve for this?
I think just a couple of them attend and the rest are networked in.
It was a mistake on their part not to have a story patch prepared to go out three months out from WoD's release (and every three months after). What Mists did very well was introduce these interim patches that, while providing useful opportunities for gearing, didn't undermine current raid progression, and moved the entire story along. I don't mean to sugar-coat the mechanical cat - that did suck, and Blizzard rightfully took a pounding for hanging the Alliance out to dry. But even with that, the events at least both changed the world and pointed the way. This expansion needs this in the worst way. We are without doubt at least three months out from the next tier, whatever it is.
Also, aren't there supposed to be more dungeons?
1 week, 4 days ago on Know Your Lore: What is the story of Warlords of Draenor?
Comparing sims is like having knockdown drag-out battles over which fictional character is more powerful, or what an author really meant. Entertaining, but not actually touching anything true.
Ret is stronger in some situations than others, and more often than not comes down to who is behind the keyboard and how lucky she is with procs.
But the utility! That's where the spec shines. You can bring someone back to full health! You can BoP, you can soak, you can bubble taunt a slice, you can remove slows/snares, you can soak some damage - so very many valuable assets. DPS is great, but a situationally aware Rey paladin is an enormous asset for making an encounter much smoother.
1 week, 5 days ago on Lightsworn: Return of the ret
LFR is extraordinarily easy. Ridiculously so. They don't want to completely undermine normal Highmaul with us not even halfway through the intended duration of this raid tier. Opening it faster would do that. Plus, if you want to see the fights, you could always pug into normal. Delay of entry is the price paid for being a tourist.
1 week, 5 days ago on Apexis Crystal changes coming in patch 6.1
@spatulamaster Me too! Dungeon currency earned for consolation raid gear was a great formula.
Apexis crystals seem like a big failure this expansion.
@ Bashful Giant - the group finder works surprisingly well for raiding during the day! It can be hit or miss, but you can definitely get through the current raids with it, even AotC.
1 week, 5 days ago on The Queue: We are all alts
@ErikSetzer @Skarn Yep, did the exact same thing.
2 weeks ago on Bosses in 5 seconds: Blackrock Foundry LFR – The Slagworks
@trollightspark Blast Furnace, the way they have it tuned, is very easy. In the run I participated in, the only wipe was actually on Gruul!
2 weeks, 1 day ago on Bosses in 5 seconds: Blackrock Foundry LFR – The Slagworks
A couple points:
In LFR, the FIRST boss is OREGORGER
On Blast Furnace, the hatches apparently only take a couple bombs, if more than one. It wasn't many.
Otherwise, it's really, really easy.
I think the blast furnace legendary hoosit is the last one I need, other than the 900 stones, so this will be convenient. :)
@foxkelfonne Well, sure - it's a dinosaur by comparison, no way to expect it to hold up to today's standards. I was able to log hundreds of hours into it though, and I wasn't able to clear more than Nightmare of D3 pre-expansion. Granted, and this is big, I didn't have WoW at the time.
2 weeks, 1 day ago on Know Your Lore: Diablo’s creation story
I love the world of Sanctuary, would love it for an a MMO, but I really don't like what D3 did with it, essentially rehashing so many parts of D1 without adequate explanation, and also resurrecting the evils despite how soul stones were supposed to work - terrible retcons that undermined what was accomplished in D2. Also, the zones felt... too small? Anyway. D3 is a game I wish I could love, but I guess it just isn't my thing anymore.
I don't know.
Could anyone articulate for me why, aside from "you are older and have different tastes now," why D2 might legitimately have been a better or stronger game?
Me too! It was grey quality, next to star's rest. Trap just wouldn't take. :(
2 weeks, 1 day ago on What you need to know about pet battles in patch 6.1 (even if you hate them)