Mountain View, Ca
A car loving, food loving, outdoorsy, iOS engineer
The beauty of starting a business, is that you don't have to be the expert of the machines that power the business, you just have to know where these people are when you need them. As long as you're solving a problem, know what problem you're solving, and have the expertise to solve that problem, then I think it's irrelevant to have to know how to assemble an engine to run a car company or bake a pie to run a restaurant.
Treatings connects people online by allowing them to interact offline to further their careers. You're solving a problem, and your mastery is the solution your company provides. So unless you plan on being an engineer in a future role if this fails, then I wouldn't worry too much about trying to pass Google's interview process.
This coming from an engineer, I think people are too quick to discount "soft" skills such as being the idea guy who knows how to coordinate people to accomplish a goal or being the creative minded person who always thinks of the road less traveled way of doing something, both sides of the brain are of equal importance in most business environments.
3 months, 3 weeks ago on Should a non-technical founder hedge against failure?
I will agree that celebrities do attract attention to these newer platforms, but ultimately these platforms already benefit the unknowns before celebrities arrive. This is partly because celebrities only latch onto something once they have a large enough fan base using the platform in question.
But It's not just regular celebrities that cause unease when they use Kickstarter. For me, it also includes the multi-million dollar companies who want's to use Kickerstarter to garner "grassroots" support, to the very successful videogame designer/developer who has multiple hits and plenty of cash and media support in his back pocket already.
I think others feel this way because Kickstarer in particular, was thought to be a platform where ideas get funded and marketed by people who believe in the vision for individuals or organizations who didn't have the access to capital or customer reach as the larger company or known celebrity.
I feel once you already have access to enough cash and marketing capabilities like most celebrities do, Kickstarter is solely a tool to expand your brand. The long term costs if this continues could be a growing pool of funders/backers who are only willing to "donate" money to their favorite celebrity or well known brand. I could be wrong and overreacting though. :/
7 months, 2 weeks ago on Stop your bitching: Why we should welcome celebrities to Kickstarter, Twitter and any other digital platform
I think it's important for people in the startup/entrepreneurship world to think about _levels_ of failure...or success (if we want to speak positive).
Maybe your startup maxes out at generating $400k/yr profit vs the $10million you were hoping for, if it's just you or one other person...it's a pretty good salary in most places in America. Or perhaps your startup never gets the hype and popularity you'd like, but maybe it pretty much solidifies financial freedom for you for years to come.
I guess I'm saying that not reaching your true goal can be considered a failure, but one must not completely ignore the fact that there are also many levels of success as well
8 months, 3 weeks ago on What if things don’t work out for you?
@LauraLovesDsign I would argue and say it's less of Apple trying to make a device to impress your friends and rather your friends being impressed by your beautiful device.
Would you rather Apple and the like design chunky black plastic notebooks and smartphones like everyone else, just so it doesn't appear expensive in your eyes?
I guess i'm just not a fan of the philosophy that good looking and well designed products mean it is exuding some kind of posh attitude. That thought process is playing into the belief that "regular people" don't deserve any nice shiny things.
9 months, 1 week ago on Meet the Apple of the coffee world: Nespresso
Having a degree doesn't protect you from the future state of the economy either if your career path is obsolete. Anyone going to college today is thinking about today, not necessarily 10 years from now.
So my point is that 5, 10, 20 years from now without a degree, you would have hopefully gained real world work experience to insulate you from the lack of holding a piece of paper. Especially in a field that rapidly changes with the times anyway. I'm certainly doing okay as an engineer 10 years into my career living in a rather nice place in one of America's most expensive cities without a degree.
I was self taught, and I believe in order to succeed without a degree, you need to have a similar drive and passion for your field AND be in a field where specific certifications don't matter, unlike say the medical field.
9 months, 1 week ago on How much does your college degree matter?
Great post! I often feel buyer's remorse when it comes to larger purchases usually because most materialistic things aren't worth it, but this is also good advice during my startup adventure.
9 months, 3 weeks ago on The Apathy Epidemic: Why your startup will suck you dry
@efemurl and I'm sure people in the locomotive industry were saying the same thing when cars started taking off. In an ever-changing world, either adapt or go hungry.
1 year ago on What’s good for Silicon Valley might not be good for America
@PatrickSF I see what you're saying as far as some unemployed may not have the right skills and luckily as a software engineer in Mountain View my skills are in demand. But I also think there are smart people out there who are not in our industry(tech) to be able to benefit from our great economy in a great region (Silicon Valley).
Someone has to design and architect those cool startup offices. Someone has to cater the food. Someone has to design the logo and make the tshirt that us engineers wear. I just think there are casualties of a down economy and ultimately we'll all be healthier if a majority of folks thrive. (More customers for startups :) )
1 year, 2 months ago on Ask any entrepreneur: The freelance economy is a sucker’s game
I think from an employee standpoint that it doesn't matter if you're a freelancer or not for a company unless you have equity. Being a full time employee does not necessarily mean I'm not going to quit the next day if I come up with a brilliant new idea of my own or if I'm swayed by another sexy job offer, and I don't think employers should have that false sense of security either, especially in a job seekers market like today for engineers.
I think the answer is that companies and employees/freelancers need to follow the path that makes the most sense for their situation. If a company really wants to hold on to top talent and attract people who are willing to work 10+ hours a day then equity is the only way you can somewhat guarantee that will happen.
I would agree that this is a tough space. Square is doing very well but Intuit has started pushing hard on their version of a "Square Killer" and I think they may have a slight advantage actuall.
Intuit is really playing on being the makers of QuickBooks, and with an overwhelming majority of small businesses using QuickBooks combined with the lack of desire for companies to want to switch out their payment processing system, I'd say it's a great marketing angle.
1 year, 5 months ago on Groupon Taking on Square? Don’t Make Me Laugh
I've probably been part of the silent crowd for the past 3 years or so. The only real reason I still have an account is for the services that have Facebook login as their credentials management.
1 year, 5 months ago on Facebook’s Growing Silent-Majority Problem
As a small fry developer on the App Store, it is definitely an extremely tough decision to buck the system and charge a reasonable price for your game, especially since you may not have the chance to redeem yourself with the likely barrage of pricing complaints and bad reviews because of that. I think slowly but surely perhaps $5 should be the new $0.99 and trickle up to a fair yet competitive point. As the devices become more powerful, and the bar of quality and depth of the game rises from the consumer, it simply will be impossible to create a great game and sustain your business for future title releases.
Now putting on my consumer hat...I've actually grown tired of the many free games that are a pain or impossible to go through if you don't shell out bucks for virtual currency and I've found myself actually paying attention more to games at the $1.99 level and up. I have a feeling that perhaps once the shininess of social games wears off a bit and virtual currency doesn't fit into the gameplay, developers will adjust their pricing models.
At least we hope so.
1 year, 6 months ago on Don’t Want to Pay $20 for an iPad Game? You’re Part of the Problem
So glad you guys use Vimeo as I can watch it on the Vimeo channel on my Roku box!
1 year, 10 months ago on Why Isn’t This News: Exclusive Very Sneak Peek At NSFW Corp (Kinda)