Architectural Visualization Artist, Blogger and Brainstormer. Heading Studio Polytown, Editing the popular ARCHVIZ blog at ronenbekerman.com and taking first steps in Internet & Mobile entrepreneurship. Be Good, Do Good.
@Renovaco All fixed now - please try above ;)
7 hours, 48 minutes ago on 3 Free Models by Ramon Zancanaro
And may the (brute) force be with you!
4 days ago on Peter Guthrie Lighting Masterclass
@minmud Nice indeed and I invite more blender based artist to share their work on the forums ;)
4 days, 5 hours ago on Best of Week 07/2015 – CTD Railway by Carlos Mazon
Hi Dom, feel free to share anything you have about Octane and on SketchUP specifically. Email me ;)
2 weeks, 1 day ago on Making of Lake Lugano House
@RobertAndresArenas added a link above
2 weeks, 5 days ago on Procedural V-Ray Sand Material by Javier Pintor
Hi all, sorry for this mishap... here is a direct link - http://we.tl/M7fcpdYVHt
They use 3ds max + V-Ray
1 month ago on Teaser : Making of Koncept by Pikcells – Post Production Breakdown
Feeling the good vibes already ;) Keep it up! Very much looking forward seeing everyone again - and new faces too.
1 month, 1 week ago on AcademyDay#6: Discovering Technologies
@kehlje Updated the link - check it now please and let me know ;)
1 month, 1 week ago on 3 Free Models by Ramon Zancanaro
A must watch! https://www.youtube.com/watch?v=clakekAHQx0&feature=youtu.be
Everything in the open world Kite demo is running in real time in Unreal Engine 4 at 30fps. In addition to Unreal Engine 4 open world features, Kite features fully dynamic direct and indirect illumination, cinematic quality depth of field and motion blur, PBR photo modeled assets and procedural asset placement. Get going with Unreal Engine for free at www.unrealengine.com.
1 month, 2 weeks ago on If you love something, set it free! UE4 is now FREE
@maken Hi. Fixed it - You can go ahead and download now ;)
1 month, 2 weeks ago on Procedural V-Ray Sand Material by Javier Pintor
More about this demo - http://3lateral.com/projects/unreal-engine-demo-the-kid/
I found this factory after looking into this amazing creation by Heatherwick Studio
1 month, 2 weeks ago on Solimene Ceramic’s Factory by Paolo Soleri
Check out the kite cinematic that was created in Unreal Engine 4! It features a diverse and beautifully realized 100 square mile landscape. Everything you see was generated in real-time by Unreal Engine 4 at 30fps and includes fully dynamic lighting, cinematic post effects and procedurally placed trees and foliage.
1 month, 3 weeks ago on If you love something, set it free! UE4 is now FREE
@MeHdeeYaghoubee The one shown here as an image is the one you can download... I'll ask Bertrand for the larger one as the one I had here was lost in transit of servers.
2 months, 3 weeks ago on 3D Water Drops by Bertrand Benoit
@Marcin Jastrzebski Sure thing! Keep it rocking during 2015 too ;)
3 months, 1 week ago on 12 BEST of MONTH Visualizations of 2014
@JSNdesign Thanks for stopping by Jonas ;) Its great that you comment here! You know - I think it will be very interesting to know how you actually design the chair and the tools you used to do so.
3 months, 2 weeks ago on 3D Modeling How to / The JSN Tiles Chair
@MilosStojiljkovic And big thanks to @Lasse_R too! ;)
4 months, 1 week ago on Striving for Real-Time Photorealism in Architectural Visualisation
@BillCooper You are very much correct... These are digital and far from the real thing, though what you raise here is an issue of proper title - I'm pretty sure the difference between traditional watercolors and Crilo's method shown here is obvious.
I would love to debate that part where you say "There is nothing that will ever replace the real thing in terms of artistic quality"
You never know ;)
5 months, 1 week ago on Architectural Watercolors by Atelier Crilo
@neuelex Tested - it works ok... try once more and let me know.
5 months, 3 weeks ago on 12 Free 2D Autumn Cutout People
@V hector Illustrated in 3d? or the real thing?
5 months, 3 weeks ago on Gorgeous Cabin Illustrations by Marie-Laure Cruschi
@MariaTimofeeva contact me using the yellow box down right
5 months, 4 weeks ago on 23 Free textures from Trespa, Naturals & Wood Decors
@Adam Hotovy showcases the Interactive Render as seen in SOA's #AcademyDay5 ;)
6 months, 1 week ago on SOA Academy Day #5 – The Gathering
During their presentation, MIR showed photos of their home town and Norway in reference to how a place can inspire you and impact your work. I found this great time-lapse by Rustad Media covering Norway so you can get a feel for it too (other than visiting which is an itch I'll have to scratch one day).
6 months, 3 weeks ago on SOA Academy Day #5 – The Gathering
#AcademyDay5 from above by THE BOU\DARY @theboundaryuk
Leandro and Pedro show us in a cool video the process of creating their latest Axis Viana Hotel visual :
"Resume the whole process behind Axis Viana Hotel is not an easy task. We understand that a simple tutorial would not be enough. So we thought doing it in some other way: a breakthrough video from the raw to the final image. Each phase in the workflow is important. More relevant than whether it is 3d or post-production, in the end, everything has to make sense. We are mostly interested in building an approach but, above all, be able to express our idea for the project."
7 months, 1 week ago on AXIS Viana Hotel by Leandro Silva & ROOM
@edwina03ags Contact me via the yellow button down right
7 months, 1 week ago on Laubwerk 3D Plants Kit
It's great seeing the Unreal Engine being tested so much lately - here's the Berlin Flat project by Lasse fro XOIO Studio : http://www.ronenbekerman.com/forums/finished-work/5422-berlin-flat-flat-happy-new-year.html#post24872
7 months, 2 weeks ago on Unreal Engine 4 + ArchVIZ by Koola
Congratulations to Joshua Budarick! you won 20 credits to spend on VIShopper ;) check your email for the coupon code for this... All else - keep sending me images showcasing your use of VIShopper accessories. Deadline is September 29th.
7 months, 2 weeks ago on VIShopper Giveaway
@DiegoNavarroMateu Yes and Yes ;)
7 months, 3 weeks ago on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway
Here an example made with replicators in MODO ;) by JesusG10. - http://community.thefoundry.co.uk/discussion/topic.aspx?f=8&t=92013
7 months, 3 weeks ago on Forest Pack Texture Distribution HOW-TO by Grant Warwick
@lasse1309 The knitted fabric too ;) I've seen 3dstudija doing this very well here - http://www.ronenbekerman.com/forums/finished-work/4824-scandinavian-interior.html
7 months, 3 weeks ago on UNO IMAGE PHOTOSHOOT by Paulina Arcklin
@NiDoo @whitebirchstudios Contact me via the yellow button down right...
7 months, 3 weeks ago on 10 Free 2D Cutout People
@AivarAnanjev @ronenbekerman @itoosoft Not to worry - expect an email in the next 24hr
7 months, 3 weeks ago on Winner Announced: iToo Software Giveaway – Forest Pack and RailClone 2
@HeliosDoubleSix the Megascans demo... Rendered using yet another real-time giant - CryEngine
7 months, 3 weeks ago on Unreal Engine 4 + ArchVIZ by Koola
@HeliosDoubleSix Yea!! That's the spirit ;)
Great read on your side... right up top I see a reference to the use of Quixel's painting tools and UE4. I think I've seen this first when @Juraj Talcik mentioned their MEGASCANS product. This is becoming a crazy itch to scratch.
@Lasse_R What insights have you gained so far?
Bam! one more test - this time by @Lasse_R
What say you?
Congratulations to Mo Locke Vom Wunnenstein for winning the first stage ;) Make your choice - Which Plants Kit do you like and @Laubwerk shall set you up with it! Thanks for taking part and to all else - KEEP SENDING GREAT VISUALS for the 2nd stage.
7 months, 4 weeks ago on Winner Announced: Laubwerk Giveaway
Congratulations to Aivar Ananjev for winning the first stage ;) Make your choice - Forest Pack or RailClone and @itoosoft shall set you up with it! Thanks for taking part and to all else - KEEP SENDING GREAT VISUALS for the 2nd stage.
Have a great Week!
7 months, 4 weeks ago on Winner Announced: iToo Software Giveaway – Forest Pack and RailClone 2
@Laubwerk @RichardIrvin I hope sooner than later. Having control over the growth of tress is a actually a big thing in archviz. You can't escape client comments regarding trees!
8 months ago on Winner Announced: Laubwerk Giveaway
@Mousiol By rugged, you refer only to the trunk / bark properties?
Making sure you all know that @itoosoft promo keeps on running until the end of August ;)
8 months ago on Happy Blog 5th Birthday!
Congratulations to Łukasz Walkowski - You won the first stage and get @GrantWarwick 's Course! 2nd stage is still going and keep sending me great images... Winner will be chosen by end of September ;)
FYI - The promo is still running, but ends in 4 days! so if you like what you see so far and what is coming next - GRAB IT NOW!
8 months ago on Winner Announced: Grant Warwick’s Mastering CGi Giveaway and Discounts
Thank you all for this valuable input! I'm pretty confidant Vegetation is going to be addressed as many of you suggested ;)
@Phil Buerer Thanks Phil... Right back at you! (hint, hint)
@GuillaumeFavre Thanks Guillaume... Looking forward seeing more of your great work ;)
@toktam_arch Thanks a lot Toktam ;)
@FilipMalecki You refer to this work - http://marlas.cgsociety.org/art/maya-after-mental-effects-ray-vegetation-mies-van-der-rohe-plants-interior-exterior-composition-sky-sun-farnsworth-house-3d-754315
It is amazing still!