Architectural Visualization Artist, Blogger and Brainstormer. Heading Studio Polytown, Editing the popular ARCHVIZ blog at ronenbekerman.com and taking first steps in Internet & Mobile entrepreneurship. Be Good, Do Good.
@Marcin Jastrzebski Sure thing! Keep it rocking during 2015 too ;)
1 week, 3 days ago on 12 BEST of MONTH Visualizations of 2014
@JSNdesign Thanks for stopping by Jonas ;) Its great that you comment here! You know - I think it will be very interesting to know how you actually design the chair and the tools you used to do so.
1 week, 3 days ago on 3D Modeling How to / The JSN Tiles Chair
@MilosStojiljkovic And big thanks to @Lasse_R too! ;)
1 month, 1 week ago on Striving for Real-Time Photorealism in Architectural Visualisation
@BillCooper You are very much correct... These are digital and far from the real thing, though what you raise here is an issue of proper title - I'm pretty sure the difference between traditional watercolors and Crilo's method shown here is obvious.
I would love to debate that part where you say "There is nothing that will ever replace the real thing in terms of artistic quality"
You never know ;)
2 months ago on Architectural Watercolors by Atelier Crilo
@neuelex Tested - it works ok... try once more and let me know.
2 months, 2 weeks ago on 12 Free 2D Autumn Cutout People
@V hector Illustrated in 3d? or the real thing?
2 months, 3 weeks ago on Gorgeous Cabin Illustrations by Marie-Laure Cruschi
@MariaTimofeeva contact me using the yellow box down right
2 months, 3 weeks ago on 23 Free textures from Trespa, Naturals & Wood Decors
@Adam Hotovy showcases the Interactive Render as seen in SOA's #AcademyDay5 ;)
3 months, 1 week ago on SOA Academy Day #5 – The Gathering
During their presentation, MIR showed photos of their home town and Norway in reference to how a place can inspire you and impact your work. I found this great time-lapse by Rustad Media covering Norway so you can get a feel for it too (other than visiting which is an itch I'll have to scratch one day).
3 months, 2 weeks ago on SOA Academy Day #5 – The Gathering
#AcademyDay5 from above by THE BOU\DARY @theboundaryuk
Leandro and Pedro show us in a cool video the process of creating their latest Axis Viana Hotel visual :
"Resume the whole process behind Axis Viana Hotel is not an easy task. We understand that a simple tutorial would not be enough. So we thought doing it in some other way: a breakthrough video from the raw to the final image. Each phase in the workflow is important. More relevant than whether it is 3d or post-production, in the end, everything has to make sense. We are mostly interested in building an approach but, above all, be able to express our idea for the project."
4 months ago on AXIS Viana Hotel by Leandro Silva & ROOM
@edwina03ags Contact me via the yellow button down right
4 months ago on Laubwerk 3D Plants Kit
It's great seeing the Unreal Engine being tested so much lately - here's the Berlin Flat project by Lasse fro XOIO Studio : http://www.ronenbekerman.com/forums/finished-work/5422-berlin-flat-flat-happy-new-year.html#post24872
4 months, 2 weeks ago on Unreal Engine 4 + ArchVIZ by Koola
Congratulations to Joshua Budarick! you won 20 credits to spend on VIShopper ;) check your email for the coupon code for this... All else - keep sending me images showcasing your use of VIShopper accessories. Deadline is September 29th.
4 months, 2 weeks ago on VIShopper Giveaway
@DiegoNavarroMateu Yes and Yes ;)
4 months, 2 weeks ago on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway
Here an example made with replicators in MODO ;) by JesusG10. - http://community.thefoundry.co.uk/discussion/topic.aspx?f=8&t=92013
4 months, 3 weeks ago on Forest Pack Texture Distribution HOW-TO by Grant Warwick
@lasse1309 The knitted fabric too ;) I've seen 3dstudija doing this very well here - http://www.ronenbekerman.com/forums/finished-work/4824-scandinavian-interior.html
4 months, 3 weeks ago on UNO IMAGE PHOTOSHOOT by Paulina Arcklin
@NiDoo @whitebirchstudios Contact me via the yellow button down right...
4 months, 3 weeks ago on 10 Free 2D Cutout People
@AivarAnanjev @ronenbekerman @itoosoft Not to worry - expect an email in the next 24hr
4 months, 3 weeks ago on Winner Announced: iToo Software Giveaway – Forest Pack and RailClone 2
@HeliosDoubleSix the Megascans demo... Rendered using yet another real-time giant - CryEngine
4 months, 3 weeks ago on Unreal Engine 4 + ArchVIZ by Koola
@HeliosDoubleSix Yea!! That's the spirit ;)
Great read on your side... right up top I see a reference to the use of Quixel's painting tools and UE4. I think I've seen this first when @Juraj Talcik mentioned their MEGASCANS product. This is becoming a crazy itch to scratch.
@Lasse_R What insights have you gained so far?
Bam! one more test - this time by @Lasse_R
What say you?
Congratulations to Mo Locke Vom Wunnenstein for winning the first stage ;) Make your choice - Which Plants Kit do you like and @Laubwerk shall set you up with it! Thanks for taking part and to all else - KEEP SENDING GREAT VISUALS for the 2nd stage.
4 months, 3 weeks ago on Winner Announced: Laubwerk Giveaway
Congratulations to Aivar Ananjev for winning the first stage ;) Make your choice - Forest Pack or RailClone and @itoosoft shall set you up with it! Thanks for taking part and to all else - KEEP SENDING GREAT VISUALS for the 2nd stage.
Have a great Week!
@Laubwerk @RichardIrvin I hope sooner than later. Having control over the growth of tress is a actually a big thing in archviz. You can't escape client comments regarding trees!
@Mousiol By rugged, you refer only to the trunk / bark properties?
Making sure you all know that @itoosoft promo keeps on running until the end of August ;)
5 months ago on Happy Blog 5th Birthday!
Congratulations to Łukasz Walkowski - You won the first stage and get @GrantWarwick 's Course! 2nd stage is still going and keep sending me great images... Winner will be chosen by end of September ;)
FYI - The promo is still running, but ends in 4 days! so if you like what you see so far and what is coming next - GRAB IT NOW!
5 months ago on Winner Announced: Grant Warwick’s Mastering CGi Giveaway and Discounts
Thank you all for this valuable input! I'm pretty confidant Vegetation is going to be addressed as many of you suggested ;)
@Phil Buerer Thanks Phil... Right back at you! (hint, hint)
@GuillaumeFavre Thanks Guillaume... Looking forward seeing more of your great work ;)
@toktam_arch Thanks a lot Toktam ;)
@FilipMalecki You refer to this work - http://marlas.cgsociety.org/art/maya-after-mental-effects-ray-vegetation-mies-van-der-rohe-plants-interior-exterior-composition-sky-sun-farnsworth-house-3d-754315
It is amazing still!
@MilosStojiljkovic Well... Environmental Fog is going to get a FULL Lesson in No. 09 which is coming up next - so you got this covered ;)
Congratulations to Alexander Lamprecht the Winner of stage 1 ;) Tell us what is you pick from @modelplusmodel volumes selection?
5 months ago on Winner Announced: model+model Giveaway
@Dejan Sparovec Go for it ;)
@KubaZychowicz Any specifics? Natural light / Artificial Light / etc.
One more hour to go! Make sure you get in and stay tuned for the upcoming Giveaway by Grant Warwick ;)
One more test by Koola - this time with some rain and lighting! You got to love this one ;) UE4 shader/fx test
5 months ago on Unreal Engine 4 + ArchVIZ by Koola
The Unreal Engine Team is talking about this work by Koola - Starts at 04:50
@Ajrdn @ronenbekerman Ok - check this FAQ page on Peter's site. Maybe you are missing something. http://www.ronenbekerman.com/peterguthrie-hdri-skies-faq
5 months ago on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway
@RettLongmore I can't really comment on that at this stage, but if you look at it from the side of what's being developed and how it looks + considering what engine is used, then UE4 seems like a good choice. I would also add to that the amount of platforms it supports and what that allows to to do with it.
@THINKTANK Not today, but further down the road it could be as both paths head towards convergences. As for the tiny buildings comment, just have a look at what's being done in the gaming industry today - these engines are pretty capable. I see many pros in going real-time as it is now vs. what we define as the gold standard for archviz today. As always - it is project depended.
Congratulations to Jonathan Sabbadini for winning the 1st stage of this Giveaway ;) 2nd stage is still running so send in your images using the link above for a chance to win 45 PETER GUTHRIE SKIES!
@Ajrdn @ronenbekerman Yep, play with the exposure slider and the sky should be visible...
5 months, 1 week ago on Winner Announced: PETER GUTHRIE HDRI Skies Giveaway
@Ajrdn Not sure I follow you? you managed to get the HDRI to your HDD but then what? or did you not download it...
FYI - The single voucher codes were not sent out yet, so not to worry. Just making sure all who got in will be part of the coming email send ;)
5 months, 1 week ago on Winner Announced: Design Connected Giveaway
@RaffanKhan Sure you can...